- Memory- the persistence of learning over time through the storage and retrieval of information.
- Memory processing
- Encoding- the process of information into the memory system.
- Storage- the retention of encoded material over time.
- Retrieval- process of getting the information out of memory storage.
- Recall v. Recognition
- With recall, you must retrieve the information from your memory (fill in the blank tests)
- With recognition, you must identify the target from possible targets (multiple choice tests)
- Flashbulb memory- A clear moment of emotionally significant moment or event.
- Types of memory
- Sensory memory
- Short- term memory
- Long - term memory
- Sensory memory is the immediate, initial recording of sensory information in the memory system.
- Stored just for instant, and must get unprocessed.
- Short term memory is memory that holds a few items briefly
- Seven digits (Plus of minus two)
- The information will be stored into long- term or forgotten.
- Working memory (modern day stm)
- Another way of destroying the use of short term memory is called working memory.
- Working memory has three parts
- Audio
- Visual
- Integration of audio and visual (controls where your attention lies)
- Long- term memory
- The relatively permanent and limitless storehouse of the memory system.
- Encoding
- Automatic Processing
- Unconscious encoding of incidental information
- You encode space, time, and word meaning without effort.
- Things can become automatic with practice.
- Effortful Processing
- Encoding that requires attention and conscious effort.
- Rehearsal is the most common effortful processing technique.
- Through enough rehearsal, what was effortful becomes automatic.
Wednesday, May 14, 2014
04/24/14 Memory
04/22/14 Intelligence
- Intelligence- The ability to learn from experience, solve problems, and use knowledge to adapt new situations.
- Is socially constructed, thus, can be culturally specific.
- Factor analysis- a statistical procedure that identifies clusters of related items on a test.
- Charles Spearman used FA to discover his general intelligence.
- Multiple intelligences
- Howard Gardner disagreed with Spearman's general intelligence and instead came up with the concept of multiple intelligences.
- He came up with the idea by studying savants. ( a condition where a person has limited mental abilitybut is exceptional in one area.)
- Gardner's multiple intelligences
- Visual/ spatial
- Verbal/ linguistic
- Logical/ mathematical
- Bodily/kinesthetic
- Musical/ rhythmic
- Interpersonal
- Intrapersonal
- Natural
- Sternberg's three aspects of intelligence
- Gardner simplified
- Analytical
Tuesday, April 22, 2014
04/22/14 Language and Thought
- Language- Our spoken written or gestured words and the way we combine them to communicate meaning.
- Phonemes- In a spoken language, the smallest distinctive sound unit.
- Morphemes- In a language, the smallest unit that carries meaning. (Prefix or Suffix)
- Grammar- A system of rules in a language that enables us to communicate and understand others.
- Semantics- The set of rules bu which we derive meaning in a language.
- Adding ed at the end of words means past tense.
- Syntax- The rules for combining words into grammatically sensible sentences.
- Language Development
- Babbling Stage- Starting at 3-4 Months. Infant makes spontaneous sounds.
- One Word Stage- 1-2 years old. Uses one word to communicate big meanings.
- Two word Stage- at age 2, uses two words to communicate meanings- called telegraphic speech.
- Skinner
- Thought we can explain language development through social learning theory.
- Chomsky inborn universal Grammar
- We acquire language too quickly for it to be learned.
- "Learning Box" inside our heads that enable us to learn any human language.
- Whorf's Linguistic Relativity
- The idea that language determines the way we think.
- Thinking without language
- We can think in words, but more often we think in mental pictures.
- Kohler's Chimpanzees
- Kohler's exhibited that chimps can problem solve.
04/22/14 Thinking
- Concepts- Mental grouping of similar objects, events, ideas, or people.
- Concepts are similar to Piaget's idea of schemas.
- Prototypes- Mental image or best example of a category.
- Algorithms- A methodical, logical rule or procedure that guarantees solving a particular problem.
- Heuristics- A rule of thumb strategy that often allows us to make judgments and solve problems efficiently.
- Insight- A sudden and often novel realization of the solution to a problem.
- No real strategy involved.
- Confirmation Bias- A tendency to search for information that confirms one's preconceptions.
- Fixation- The inability to see a problem from a new perspective.
- Mental Set- A tendency to approach a problem in a particular way especially if it has worked in the past.
- May or may not be a good thing.
- Functional Fixedness- The tendency to think of things only in terms of their usual functions.
- Types of Heuristics (Often lead to errors)
- Representativeness Heuristic
- Rule of thumb for judging the likelihood of things in terms of how well they match our prototype.
- Can cause us to ignore important information.
- Availability Heuristic
- Estimating the likelihood of events based on their availability in our memory.
- If it comes to wind easily we presume it is common.
- Overconfidence- The tendency to be more confident that correct.
- To overestimate the accuracy of your beliefs and judgments.
- Belief Bias- The tendency for one's preexisting beliefs to distort logical reasoning.
- Sometimes making invalid conclusions valid or vice versa.
- Belief Perseverance
- Clinging to your initial conceptions after the basis on which they were formed has been discredited.
04/22/14 Perception
- Monocular Cues
- Interposition- If something is blocking our view, we perceive it as closer.
- Relative Size- If we know that two objects are similar size, the one that looks smaller is smaller away.
- Relative Clarity- We assume hazy objects are farther away.
- Texture Gradient- The coarser it looks the closer it is,
- Relative Height- Things higher in our field of vision look farther away.
- Liner Perspective- Dimmer objects appear farther away because they reflect less light,
- Phi Phenomenon- An illusion of movement created when two or more adjacent lights blink on and off in succession.
- Perceptual Consistency- Perceiving objects as unchanging even as illumination and retinal images changes.
Monday, April 21, 2014
04/10/14 Touch
- Touch- Receptors located in our skin.
- Gate Control Theory of Pain
- Where the spinal cord contains a neurological gate that blocks pain signals or allows them to pass onto the brain.
- Vestibular Sense
- Tells us where our body is orientated in space.
- Our sense of balance.
- Kinesthetic Sense
- Tells us where our body parts are.
- Receptors located in our muscles and joints.
- Perception
- The process if organizing and interpreting information, enabling us to recognize meaningful objects and events.
- Gestalt Philosophy
- The whole is greater than the sum of its parts.
- Figure- Ground Relationship
- The organization of the visual field into objects (figures) that stand out from their surroundings (ground)
- Grouping
- The perceptual tendency to organize stimuli into groups that we understand.
- Depth Perception
- The ability to see objects in three dimensions although the images that strike the retina are two dimensional.
- Allows us to judge distance.
- Binocular Cues
- Retinal Disparity- A binocular cue for seeing depth.
- The closer an object comes to you the greater the disparity is between the two images.
04/10/14 Hearing and Taste
- Parallel Processing
- Young- Heimholtz Trichromatic Theory
- Three types of cones:
- Red
- Blue
- Green
- These three types of cones can make millions of combinations of colors.
- Most colorblind people simply lack cone receptors for one or more of these primary colors.
- Opponennt- Process Theory
- The sensory receptors come in pairs.
- Red/ Green
- Yellow/ Blue
- Black/ White
- If one color is stimulated, the other is inhibited.
- Hearing- Out Auditory Sense
- The height of the wave gives us the amplitude of the sounds.
- The frequency of the waves gives is the pitch of the sound.
- Transduction in the Ear
- Sound waves hit the eardrum then anvil then hammer then stirrup then oval window.
- Everything vibrates, then the cochlea vibrates.
- Membrane
- In basilar membrane there are hair cells.
- When hair cells vibrate they turn vibrations into neural impulses which are called organ of Corti.
- Sent then to thalamus up auditory nerve.
- Place Theory
- Different hairs vibrate in the cochlea when there are different pitches.
- SO Some hairs vibrate when they hear higher pitches and other vibrate when they hear low pitches.
- Frequency Theory
- All the hairs vibrate but at different speeds.
- Deafness
- Conduction Deafness- Something goes wrong with the sound and the vibration on the way up to the cochlea.
- You can replace the bones or get a hearing aid to help.
- Nerve (Sensorineural) Deafness
- The hair cells in the cochlea gets damaged
- Loud noises can cause this type of deafness.
- No way to replace the hairs.
- Cochlea implant if possible.
- Smell and Taste
- We study both together because of sensory interaction the principle that one sense may influence another.
- Taste
- We have bumps on our tongue called papillae.
- Taste buds are located on the papillae (they are actually all over the mouth)
- Sweet, salty, bitter, and sour.
- Umami- Flavor, meaty, savory taste.
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